It is primarily a campaign based around the ability for the players to begin their characters as children and learn how the unique style of the world I am creating works rather than placing them in the world as adults which would be expected to know most of it already. It will allow them to learn of the world in something akin to how a child learns about the world they are in and as they grow in their knowledge of the world their characters grow older and more influential as well. Also, there will be more and more character options for them to roleplay in the world as it is better understood by the players, in fact, as the main characters will be limited to what information they know about their world it will be imperitive to allow the players to have multiple characters in different parts of the world which will explain parts of the story that they were not privy to even while their main character passed through it.

Children of the Prophecy